Experience

Main Game Designer - Styx: Master of Shadows (PS4, XB1, PC)

Cyanide
September 2012 to October 2014
Responsibilities completed
  • Design and balance of all gameplay features : 3C, AI, interactions, skills, UX, etc. (Unreal Engine 3)
  • Prototyping core gameplay and AI basics (Kismet script)
  • Ping Award 2014: best french game on consoles