Skills

  • Game design
    Design, creation of new features, prototyping, implementation, tuning and balance, guidelines and test maps.
  • Ergonomics
    Inputs, UX, user flow, feedbacks, tutorials, etc.
  • Level design
  • Playtests
  • Tests QA
    Debug
  • Unreal Engine 4 (Map, blueprint)
  • Unreal Engine 3 (Map, kismet)
  • Game Maker
  • Office suite
  • Diagrams (Visio, UML, YedGraphEditor)
  • Wiki, MediaWiki
  • XML
  • Photoshop
  • 3DS Max
  • French : mother tongue
  • English : fluent
  • German : practical knowledge